Violence in video games has been a popular concern among parents since video games have started getting more advanced. Video games are no longer puzzles or arcade-style; instead them simulate life, which isn’t always mild. In fact, video games nowadays seem to use extremes to appeal to young people who haven’t been exposed to the more feared, graphic parts of life. War games have an enormous appeal, as the challenge is one that deals with the lives of people, or even national pride. U.S. military recruiters have even used these kinds of games to reel in young people who enjoy challenges of that severity. I don’t necessarily disapprove of violent video games, but I think it’s awful that it takes images of decapitation to interest a playful child in 2017.
I think violence in video games reflects how different our definition of a game is today vs forty years ago. I don’t think it necessarily makes kids more violent, but I do think it gives kids an understanding of the extent of violence and what they could do to someone if they were angry enough – which is scary. There’s also a strange, eerie appeal in a lot of people to seeing gore and destruction, which I think violent video games activate at an early age. I don’t think they should be banned, but I do think parents should hesitate to buy violent video games for their kids, as they might have a dark influence on them in such a formative years of their lives.